Payload guide

Shell Loadout Selector

Start with the target or battlefield effect you need, then compare the recommendation with all nine payloads.
AMMUNITION SELECTORRACK A–09

Primary recommendation

AP · Armor-Piercing

AP provides the highest direct damage and is intended for hardened armor and bunkers.

Damage 2 · blast 0.15 · alternative HCHE

Armor-Piercing

AP
DMG 2BLAST 0.15

Use against hardened bunkers, armored targets, and other high-durability objectives.

High-Capacity HE

HCHE
DMG 1BLAST 0.55

Use when a larger lethal blast matters more than the tighter impact area of standard HE.

High-Explosive

HE
DMG 1BLAST 0.25

Use as the general-purpose fragmentation round for exposed troops and ordinary soft targets.

Pyro / Incendiary

PYRO
DMG 0BLAST 1

Use to ignite a wide area and pressure targets through persistent fire rather than impact damage.

Phosgene Gas

PGAS
DMG 1BLAST 0.75

Use for lethal gas saturation and broad area denial around infantry positions.

Star / Illumination

STAR
DMG 0BLAST 0.2

Use to light the battlefield when visibility and target acquisition are the priority.

Smoke

SMK
DMG 1BLAST 1

Use to create a wide smoke screen that obscures movement and breaks lines of sight.

Tear Gas

TGAS
DMG 1BLAST 1

Use to suppress and disperse infantry across a broad impact area.

Empty / Practice

EMPT
DMG 1BLAST 1

Use as the practice payload when learning the gun without selecting a specialized effect.